Guide

How to analyze your Piyo Shogi games

Last updated: October 21, 2026

To analyze a Piyo Shogi (PiyoShogi) game, copy the game record (KIF) to the clipboard from the menu on Piyo Shogi’s game record screen, then tap “Paste from clipboard” in Shogi Analysis. Besides your own games, you can analyze pro games you replayed in Piyo Shogi.

Steps

  1. Install Shogi Analysis — Get Shogi Analysis from the App Store or Google Play. No sign-up is needed.
  2. Copy the game record in Piyo Shogi — In Piyo Shogi, open the game record screen of the game you want to analyze, tap the menu button at the bottom left, and choose the item that copies the game record (KIF) to the clipboard.
  3. Paste it into Shogi Analysis — On the Games tab in Shogi Analysis, tap “Add games”, then tap “Paste from clipboard”.
  4. Choose your side — A game against the computer is imported as your side (the side that isn’t the computer) without asking. For pro games and other records, you’re asked “Which player are you?” the first time, so choose the side you want to study.
  5. Review the game — The game appears in your game list. Tap it to open Analysis and see the win-rate graph, best moves and lines.

You can also send it as a file

  1. On Piyo Shogi’s game record screen, tap the menu button at the bottom left and choose the item that sends the game record file to another app.
  2. When asked for the file type, choose the KIF file.
  3. Choose “Shogi Analysis” from the list of apps, and the game is imported.

About Piyo Shogi game records

  • If the record contains variations (branches), only the main line is imported.
  • If a record you copied out by hand contains an illegal move, the moves up to just before it are imported as one game.
  • Records without move times (all 0 seconds) can be imported too.

What you get from the analysis

  • Win-rate graph — See the win rate after every move as a line. Tap a point to jump to that position.
  • Where it went wrong — Inaccuracies, mistakes and blunders are judged by how much a move drops the win rate, not by the evaluation score.
  • Best moves and lines — In any position, see the best move and the top 3 candidate moves, and replay the line on the board.
  • Try a move — Move a piece on the board and the win rate after that move is analyzed on the spot.
  • Tsume puzzles and a problem set — Missed mates become tsume puzzles you play out to checkmate, and positions where you went wrong become your own problem set.

If a game won’t import

  • Supported formats are KIF, KI2 and CSA (plus USI/SFEN and JKF).
  • A game won’t import if you copy only part of the record. Copy the whole game record.
  • If it still won’t import, please contact us and include the game record.

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To learn more about Shogi Analysis, see the home page.